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tools [2026/02/24 22:09] ultracomfytools [2026/04/15 13:58] (current) ultracomfy
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 ~~NOTOC~~ ~~NOTOC~~
 ====== Tools ====== ====== Tools ======
-I keep a large set of tools for all kinds of purposes. In fact, it is so many tools that I am beginning to lose sight of them all. Following is a list with all of them as I use them:\\+I keep a large set of tools for all kinds of purposes. In fact, it is so many tools that I am beginning to lose count of them all. Following is a list with all of them as I use them:\\
 <WRAP center round important 60%> <WRAP center round important 60%>
 <wrap em>A word of caution:</wrap>\\ <wrap em>A word of caution:</wrap>\\
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 Application memory editing tool used for editing process memory during runtime.\\ Application memory editing tool used for editing process memory during runtime.\\
 Needs to be compiled manually from CE's [[https://github.com/cheat-engine/cheat-engine|Github]] or paid for on CE's [[https://www.patreon.com/cheatengine|Patreon]]. Using the free, pre-compiled release is cumbersome and painful, and using the paid installer from CE's Patreon will ask for Patreon Membership before installing, making the installer worthless after ending the membership. Copying an existing installation seems to work.\\ Needs to be compiled manually from CE's [[https://github.com/cheat-engine/cheat-engine|Github]] or paid for on CE's [[https://www.patreon.com/cheatengine|Patreon]]. Using the free, pre-compiled release is cumbersome and painful, and using the paid installer from CE's Patreon will ask for Patreon Membership before installing, making the installer worthless after ending the membership. Copying an existing installation seems to work.\\
-#Cheat Engine #Cheat #Cheating #Single Player+#Cheat Engine #Memory Editing #Single Player
 ---- ----
 ==== FModel ==== ==== FModel ====
 [[https://github.com/4sval/FModel|GitHub.com/4sval/Fmodel]]\\ [[https://github.com/4sval/FModel|GitHub.com/4sval/Fmodel]]\\
-Utility for exploring and extracting Unreal Engine games, specifically .pak, .utoc (with their associated .uasset and .ubulk's). Works for Unreal Engine 5.\\ +Premier utility for exploring and extracting Unreal Engine games, specifically .pak, .utoc (with their associated .uasset and .ubulk's). Works for Unreal Engine 5.\\ 
-Add game as "New Game", then use the //Settings Menu// to set up how the program reads the files. May or may not auto-detect the game version and will probably require manually generating a mappings file (.usmap). If extracted files don't look like they're from your game, then they're probably generated using Fortnite's mappings. Play around with the settings until it doesn't do that anymore. If it errors with unversioned properties and missing mapping file, use [[Tools#UE4SS]] to generate a mapping file.\\ +Add game as "New Game", then use the //Settings Menu// to set up how the program reads the files. May or may not auto-detect the game version and will probably require manually generating a mappings file (.usmap). If extracted files don't look like they're from your game, then they're probably generated using Fortnite's mappings. Play around with the settings until it doesn't do that anymore. If it errors with unversioned properties and missing mapping file, use [[Tools#jmap]] to generate a mapping file.\\ 
-#[[Extraction]] #Unreal Engine #UE #Unreal Engine 4 #UE4 #Unreal Engine 5 #UE5 #Data Mining #Datamining #.pak #.utoc+#[[Extraction]] #Unreal Engine #UE #Unreal Engine 4 #UE4 #Unreal Engine 5 #UE5 #Data Mining #Datamining #.pak #.utoc #.uasset
 ---- ----
 ==== FreeFileSync ==== ==== FreeFileSync ====
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 File and folder backup and synchronization tool with extensive transfer options capabilities.\\ File and folder backup and synchronization tool with extensive transfer options capabilities.\\
 #Backup #Synchronization #Folders #Backup #Synchronization #Folders
 +----
 +==== jmap ====
 +[[https://github.com/trumank/jmap|github.com/trumank/jmap]]\\
 +"Unreal Engine reflection data format and extractor"\\
 +Powershell application, use a command like ''$env:PATTERNSLEUTH_RES_EngineVersion=“5.6”'' to set up the game's version, then run  ''.\jmap_dumper.exe --pid 11528 output.usmap'' (Powershell, pid number replaced with Process ID of the running game) to generate a .usmap file that can be used in applications like [[Tools#Fmodel]].\\
 +#[[Extraction]] #Unreal Engine #UE #Unreal Engine 4 #UE4 #Unreal Engine 5 #UE5 #Data Mining #Datamining #.usmap
 ---- ----
 ==== Open Broadcaster Software ==== ==== Open Broadcaster Software ====
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 ==== UE4SS ==== ==== UE4SS ====
 [[https://github.com/UE4SS-RE/RE-UE4SS|Github.com/UE4SS]]\\ [[https://github.com/UE4SS-RE/RE-UE4SS|Github.com/UE4SS]]\\
-Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games.\\+Deprecated injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games. For generating .usmap files, use [[Tools#jmap]] instead.\\
 Drop contents of .zip into the folder that has the WinShipping.exe file, run the game and then press Ctrl+NumPad 6 to generate a .usmap mapping file, which other programs like [[Tools#FModel]] can work with.\\ Drop contents of .zip into the folder that has the WinShipping.exe file, run the game and then press Ctrl+NumPad 6 to generate a .usmap mapping file, which other programs like [[Tools#FModel]] can work with.\\
 #[[Extraction]] #Unreal Engine #UE #Unreal Engine 4 #UE4 #Unreal Engine 5 #UE5 #Data Mining #Datamining #.usmap #[[Extraction]] #Unreal Engine #UE #Unreal Engine 4 #UE4 #Unreal Engine 5 #UE5 #Data Mining #Datamining #.usmap
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 ==== WinSetView ==== ==== WinSetView ====
-[[https://github.com/LesFerch/WinSetView|WinSetView]]\\+[[https://github.com/LesFerch/WinSetView|github.com/WinSetView]]\\
 Windows Explorer viewing options manager. Allows setting folder view settings for Windows explorer that actually stick, applying to subfolders, libraries or the entire program if wanted, without constantly resetting or not actually carrying over or applying to subfolders.\\ Windows Explorer viewing options manager. Allows setting folder view settings for Windows explorer that actually stick, applying to subfolders, libraries or the entire program if wanted, without constantly resetting or not actually carrying over or applying to subfolders.\\
 #Folder View #Windows Explorer #Settings #Customization #Manager #Fixes #Folder View #Windows Explorer #Settings #Customization #Manager #Fixes
 ==== x360ce ==== ==== x360ce ====
-[[https://www.x360ce.com/\x360xe]]\\+[[https://www.x360ce.com|x360xe]]\\
 Xbox 360 Controller emulation application. Can be used with virtually any input device, starting from Keyboards, Mice, Playstation controllers, generic controllers, external keyboards, generic input devices, steering wheels, pedals, HOTAS setups, xinput devices, Wiimotes and so much more. Inputs from these devices can be freely bound to Xbox 360 buttons, sticks and bumpers according to needs/tastes. Good for games that understand Xbox 360 Controllers but for which you want to use basically anything else.\\ Xbox 360 Controller emulation application. Can be used with virtually any input device, starting from Keyboards, Mice, Playstation controllers, generic controllers, external keyboards, generic input devices, steering wheels, pedals, HOTAS setups, xinput devices, Wiimotes and so much more. Inputs from these devices can be freely bound to Xbox 360 buttons, sticks and bumpers according to needs/tastes. Good for games that understand Xbox 360 Controllers but for which you want to use basically anything else.\\
 #Controllers #Input #Devices #Device Emulation #Xbox 360 Controller #Controllers #Input #Devices #Device Emulation #Xbox 360 Controller
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tools.1771970985.txt.gz · Last modified: by ultracomfy

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