stop_killing_games
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====== State of things & Industry Response ====== | ====== State of things & Industry Response ====== | ||
- | + | Sooooo.... There' | |
- | Sooooo.... There' | + | |
===== Foreword ===== | ===== Foreword ===== | ||
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If you program your game to be open like this at every step of the way - in the same way that currently a lot of games are programmed at every step of the way to be //closed// - then this will make //no// difference under the bottom line. Even server browsers have been a thing since before the 2000s. Every single game with a server browser proves that you're full of shit. | If you program your game to be open like this at every step of the way - in the same way that currently a lot of games are programmed at every step of the way to be //closed// - then this will make //no// difference under the bottom line. Even server browsers have been a thing since before the 2000s. Every single game with a server browser proves that you're full of shit. | ||
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Yes, national or international law supersedes contents of a TOS or EULA, //as long as such law exists in the first place//. At this point in time, a law prohibiting games publishers from doing shit with their games does //not// exist, so they conceivably //can// just do fuck all with them. This is why platforms like Steam are ticking time bombs, as they can just shut down at any moment and send you a big "fuck you" with a picture of a middle finger. The only reason they don't is because - at this moment - it's more profitable to continue doing what they' | Yes, national or international law supersedes contents of a TOS or EULA, //as long as such law exists in the first place//. At this point in time, a law prohibiting games publishers from doing shit with their games does //not// exist, so they conceivably //can// just do fuck all with them. This is why platforms like Steam are ticking time bombs, as they can just shut down at any moment and send you a big "fuck you" with a picture of a middle finger. The only reason they don't is because - at this moment - it's more profitable to continue doing what they' | ||
- | However, the statement claims that "these IP rights enable investment" | + | However, the statement claims that "these IP rights enable investment" |
Requiring forethought in the design process of a product is not new. There are a myriad of legal considerations for all kinds of programs, think of all the rules and regulations for road cars, especially internationally: | Requiring forethought in the design process of a product is not new. There are a myriad of legal considerations for all kinds of programs, think of all the rules and regulations for road cars, especially internationally: | ||
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====== Closing Statement ====== | ====== Closing Statement ====== | ||
- | Friends, we have come a long way. Back in 2024 the game [[The Crew]] was shut down. Less than two years later, the brilliant minds from [[The Crew#The Crew Unlimited|The Crew Unlimited]] | + | This industry response is wrong on every level. [[The Crew#The Crew Unlimited|The Crew Unlimited]] |
- | + | ||
- | Not only does the game already | + | |
- | + | ||
- | The reason The Crew Unlimited needed next to two years to make it happen is because they had to work their way from outside of the game back into it. They had to start the game, see what signals | + | |
- | + | ||
- | However, it also shows that it's really not that hard. It is absolutely possible. The Crew is, if anything, one of the more infrastructurally complex games. The developers would have had 99% of the necessary | + |
stop_killing_games.1753783776.txt.gz · Last modified: 2025/07/29 12:09 by ultracomfy