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helldivers_2 [2026/04/24 14:22] ultracomfyhelldivers_2 [2026/04/24 15:44] (current) ultracomfy
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 Helldivers is different. If you're good, you can make massive plays and get a lot of kills at once. But, the game is kept interesting because you still have to capitalize on this. Killing enemies is entirely coincidental and the main target is to complete the objectives. The enemies will keep coming, so if you just kill a lot and then go back to bed, the mission is not gonna get finished. Essentially, Helldivers promises this dopamine surge you get from doing really cool things with really cool things, and then it actually delivers. And delivers. And delivers. And it just keeps coming without it ever getting boring. Helldivers basically the idea of [[Counter-Strike]] that many of us have in our heads but, unlike Counter-Strike, Helldivers is //actually// fun. Oh and don't let me talk about politics. Helldivers is different. If you're good, you can make massive plays and get a lot of kills at once. But, the game is kept interesting because you still have to capitalize on this. Killing enemies is entirely coincidental and the main target is to complete the objectives. The enemies will keep coming, so if you just kill a lot and then go back to bed, the mission is not gonna get finished. Essentially, Helldivers promises this dopamine surge you get from doing really cool things with really cool things, and then it actually delivers. And delivers. And delivers. And it just keeps coming without it ever getting boring. Helldivers basically the idea of [[Counter-Strike]] that many of us have in our heads but, unlike Counter-Strike, Helldivers is //actually// fun. Oh and don't let me talk about politics.
  
-//See also: [[Helldivers 2 Guide]]//+//See also: [[Helldivers 2 Guide]]//\\ 
 +//See also: [[Helldivers 2 Warbond Concept]]\\
helldivers_2.1777040558.txt.gz · Last modified: by ultracomfy

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